10/27/2023 0 Comments Age of wonders 3 specialization guide![]() ![]() The right mechanics, the right atmosphere, a new and inspired angle on the current IP while also maintaining the foundational features. Vision, the appropriate goals giving reason for a new entry. No cutting corners, no cheapness and reused assets, only quality!Ģ. A sufficiently big enough budget to withstand even the unexpected and the necessary time to put things together are a must. Applied DTAP Methodology for a Heroes Gameġ. Anyway, without any further ado, here's the wall of text:Ī. ![]() I've been writing this on and off with the goal of making it as exhaustive as possible (and believe me I could've wrote even more and in greater detail, but I spared you that much), so keep that in mind if you find any inconsistencies, although I'm pretty confident there are none. The next one has to be nothing short of amazing! Feel free to agree or disagree with anything I say, preferably in a constructive matter, because just like the majority of you I grew sick and tired of snowty Heroes games. Though this might be in vain and unnoticed in the grand scheme of things. All my latest thoughts on the matter in one post.
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